I
Ikaris
Guest
I have been working on some new spells for the Darkholde.
Tears of the Angels
All levels
Seven are the Sins
Deadly each and all
As (name of Sin) washes over you,
From grace you will fall.
This spell invokes one of the Seven Deadly Sins in a victim. The higher the level of the caster, the more effective the spell. The spell bypasses the normal inhibitions of the victim, causing them to act of the nature of the Sin they are cursed with. The higher the level of the caster the stronger the spell’s effects. Affecting the emotions this spell completely bypasses any psychic/telepathic barriers/powers/talismans. Lasts 3 posts.
Don’t I know You?
Level 2 and above
Mists in morning, Dawn’s bright rays
Obscure the sight, cloud the gaze
From dark to light, start to end
Where once was foe, now stands friend.
An illusion spell to befuddle your enemies. It casts a glamour on you making you appear as one of your foe’s allies. While able to be used at any time, this spell is most effective when cast among a group of your enemies. You will appear to be someone different to people, making them unsure of who to attack. Lasts 2 posts or until you act out of character as a “GoL”.
Druids Call to Arms
Level 5 and higher
Oak and Willow, Ash and Thorn
Mighty warriors of Forest and Glen,
Rise you up to give aid again.
Branch to sword, Leaf to Shield
Strike at my foes until they yield.
A spell of vast power, it causes the very trees to rise up and attack your foes. Up to 5 nearby trees will uproot themselves, changing into warriors that will attack any who you direct them to. There MUST be trees in the immediate vacinity for this spell to work. The tree warriors are immune to most physical weapons as they retain their mass but are vulnerable to fire and other magicks. Lasts 4 posts after which any surviving trees will return to their natural form.
Hulk Smash!
Level 3 and above
Morrigan, High Queen of War
Ancient One, you, I implore!
Grant to me your strength of arm
That to my foe I might bring harm.
Invocation of the Celtic Goddess of Battle. Calling upon her will grant the spell caster 10 times their normal level of strength for one post. Should the caster possess Shift X class strength, striking their foe results in instant death. There is no known substance able to withstand such a blow. After the spell fades, the caster is reduced to ¼ of their normal strength for 3 posts.
Tears of the Angels
All levels
Seven are the Sins
Deadly each and all
As (name of Sin) washes over you,
From grace you will fall.
This spell invokes one of the Seven Deadly Sins in a victim. The higher the level of the caster, the more effective the spell. The spell bypasses the normal inhibitions of the victim, causing them to act of the nature of the Sin they are cursed with. The higher the level of the caster the stronger the spell’s effects. Affecting the emotions this spell completely bypasses any psychic/telepathic barriers/powers/talismans. Lasts 3 posts.
Don’t I know You?
Level 2 and above
Mists in morning, Dawn’s bright rays
Obscure the sight, cloud the gaze
From dark to light, start to end
Where once was foe, now stands friend.
An illusion spell to befuddle your enemies. It casts a glamour on you making you appear as one of your foe’s allies. While able to be used at any time, this spell is most effective when cast among a group of your enemies. You will appear to be someone different to people, making them unsure of who to attack. Lasts 2 posts or until you act out of character as a “GoL”.
Druids Call to Arms
Level 5 and higher
Oak and Willow, Ash and Thorn
Mighty warriors of Forest and Glen,
Rise you up to give aid again.
Branch to sword, Leaf to Shield
Strike at my foes until they yield.
A spell of vast power, it causes the very trees to rise up and attack your foes. Up to 5 nearby trees will uproot themselves, changing into warriors that will attack any who you direct them to. There MUST be trees in the immediate vacinity for this spell to work. The tree warriors are immune to most physical weapons as they retain their mass but are vulnerable to fire and other magicks. Lasts 4 posts after which any surviving trees will return to their natural form.
Hulk Smash!
Level 3 and above
Morrigan, High Queen of War
Ancient One, you, I implore!
Grant to me your strength of arm
That to my foe I might bring harm.
Invocation of the Celtic Goddess of Battle. Calling upon her will grant the spell caster 10 times their normal level of strength for one post. Should the caster possess Shift X class strength, striking their foe results in instant death. There is no known substance able to withstand such a blow. After the spell fades, the caster is reduced to ¼ of their normal strength for 3 posts.